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Star wars empire at war the clone wars mod
Star wars empire at war the clone wars mod














Only Jedis can remove corruption for the Republic, they are the guardians of justice and peace.9) AT-PT has replaced the AT-AP as default Pod-Walker.ĭownload 'star_wars_clone_wars_ii.zip' (149. His ability to steal tech and hide in the shadows, does not allow him to remove corruption!8) Bail Organa is an honorable Senator and production prices are reduced at his current location. But he cannot remove corruption, he is a warrior and no good at politics or justice!6) Poogle and Gunray are now TECHNOCRATS, meaning they both reduce production price at their current location, and as Dooku remove Corruption.7) Sidious is "Mr. I hope?4) New Republic Hero: Captain Rex, a tough Field Commander.5) Magnaguard Droids now accompany General Greivous. The goal of the Unofficial Forces of Corruption Patch (also 'UFoCP') is to correct as many errors that Petroglyph ignored within FoC as possible, to whatever limit is available within the Alamo engine.

Star wars empire at war the clone wars mod mod#

The mod has been tested in playing Galactic Conquest Campaigns.Version 1.5 CHANGES:1) New awsome Republic Space Stations made by Warb_null.2) Darth Sidious heals at Bacta Tank, not at the Repair Station!3) Fixed the Poogle bug and some other minor issues. A comprehensive bug-fixing mod for Petroglyph's 'STAR WARS: Empire at War Forces of Corruption' ('FoC') expansion. The mod has three playable factions: Republic, Seperatists (CIS) and Pirates. I just recently npught the GOLD edition and I have tried to load/play the 'Clone Wars MOD' and it does not work. I have changed as little as possible regarding original gameplay to avoid bugs.

star wars empire at war the clone wars mod

Clone Wars era models, icon and textures from various mods and addons.














Star wars empire at war the clone wars mod